Midnight Kid's Room
Project 2 for Spatial and Temporal Design course
Create a horror experience using the element of blood
This game happens in a kid’s nightmare.
Team 2
Members: Mingbin, Allison, Junlong, Yibin
3rd Party Asset Reference
Texture
Candy 1
https://www.vectorstock.com/royalty-free-vector/seamless-baby-pattern-wallpaper-vector-2114407
Glass
https://www.pexels.com/search/glass%20texture/
Candy 2
https://www.istockphoto.com/photos/cotton-candy-texture
Candy 3
All models’ textures use Substance 3D Painter’s built-in materials
Sound
Door Open
https://pixabay.com/sound-effects/door-43633/
Toy car
https://pixabay.com/sound-effects/toy-car-passing-by-100551/
Foot step
https://pixabay.com/sound-effects/regularfootstep002-47146/
Door locked
https://pixabay.com/sound-effects/lockeddoorknob-100098/
Ghost, Breath, Reverb 02
https://www.epidemicsound.com/sound-effects/tracks/a19e2766-6c53-4814-bdc2-76cc58f9dacb/
Horror Ambient Sounds Pack https://assetstore.unity.com/packages/audio/ambient/horror-ambient-sounds-pack-4...
Volumetric Light
Volumetric Lights 2
https://assetstore.unity.com/packages/vfx/shaders/volumetric-lights-2-234539
Status | Released |
Platforms | HTML5 |
Author | mingbYang |
Genre | Role Playing |
Made with | Unity |
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